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Metaplasticity in Virtual Worlds: Aesthetics and Semantic Concepts Hardcover, Information Science Reference
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Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education, Information Science Reference
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Emerging Tools and Applications of Virtual Reality in Education Hardcover, Information Science Reference
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(영문도서) Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments (Volume 2) Hardcover, Information Science Reference, English, 9781668431733
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Designing Deploying and Evaluating Virtual and Augmented Reality in Education Hardcover, Information Science Reference, English, 9781799850434
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Virtual and Mobile Learning Activities in Higher Education Paperback, Information Science Reference
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Exploring Security in Software Architecture and Design Paperback, Information Science Reference
Digital Media and Technologies for Virtual Artistic Spaces Hardcover, Information Science Reference
Design Implementation and Evaluation of Virtual Learning Environments Hardcover, Information Science Reference
Human Rights and Information Communication Technologies: Trends and Consequences of Use Hardcover, Information Science Reference
Exploring Technology for Writing and Writing Instruction Hardcover, Information Science Reference
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Gaming and the Virtual Sublime: Rhetoric Awe Fear and Death in Contemporary Video Games Hardcover
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Telexistence Hardcover, World Scientific Publishing Company
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Vmware Horizon Workspace Essentials, Packt Publishing
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